aner's_games.rpy x

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my visual novels in the making!

i feel like yand*re dev because i take TOO LONG(not because im a creep)

right now the game description are vague and weird because i haven't finished them yet

the_rewind_complex.exe x

The Rewind Complex | 2026

psychological horror/romance novel about 4 people, their past and the player.

60% of act 1 is done!
things missing:
half of the art(sprites/backgrounds/props), sprite animation, sounds and bg music, some ui

overpilled.exe x

Overpilled | 2025-?

psychological horror/romance novel about a pharmacy, loneliness and an online friend.

75% of day 1 is done!
things missing:
some art(sprites/backgrounds), sounds and bg music

semester_blur.exe x

Semester Blur | 2025-?

slice of life visual novel about college life and new people.

warning: the artstyle is kind of ass but i'll think about making a remaster if i'd have time!

45% of day 1 is done!
things missing:
script, some art(sprites/backgrounds), sounds and bg music

if_u_loved_me.exe x

If You Loved Me | 2024-?

yandere horror novel about high school, family problems and friends.

55% of day 1 is done!
things missing:
endings, some art(sprites/backgrounds/CGIs), sounds and bg music, ui

development.wsp x

what i use to make games

for script:
at first i try to explain myself in a simple txt file lol.
most of the work is in google docs, and for the storyline i use twine.

for art:
right now i use ibis paint to draw character sprites, backgrounds, ui and other stuff.
and it does suck! honestly i want to move to clip studio paint but i'm broke...

for code:
i used atom when i just started, but i think it's obsolete now...
currently i work in visual studio code and i'm comfortable! i also read a lot of renpy documentation but it's still so confusing...